


Thomas, a small red rectangle is intent on finding out his purpose & along the way he will meet many other companions who can assist him traversing the world, a computer system. These shapes are out of control AI who have become self-aware. Throughout the game you control simple polygon shapes each with a name & personality. So, the game is a mix of platforming & puzzle solving. This is where Thomas Was Alone came to life…īefore I get into the nitty-gritty of the review I just want to say that I think this is one of the best games I have ever played & it makes me proud to be a gamer. The big companies (EA/Activision/Ubisoft etc.) have burned their fans so many times now that many gamers are turning to the indie market for their fix of quality, cheap & often inspiring gaming. This halts creativity, risk-taking & we end up with a constant stream of un-inspired, boring clones.Īn industry seemingly obsessed with micro-transactions, cutting a game up & selling it piece by piece while having total disregard to their customer base. An industry bogged down by a need to not just make some money but to make all of the money they possibly can.

Every so often something special stands out within the world of gaming.
